Using Feedback Technology for Better Student Engagement

by Dr. Toni Nicoletti and Vicki J. Brace

Join us as we discuss our experience using feedback to improve our professor’s presence within our online courses’.  We chose a third-party tool that allows our online instructors to work collaboratively with their students by engaging in learning through various assignment options. We will demonstrate how to use FeedbackFruits interactive and comprehension tools and discuss the requirements of providing interactive learning environments in our asynchronously delivered online courses. We provide information about providing higher quality learner-content engagement, learner-learner engagement, and more immediate instructor-to-learner feedback. We discuss tips for successfully implementing FeedbackFruits in your learning management system (LMS) and how to facilitate instructor use of the tools.

Toni Nicoletti, Ph.D., is an Instructional Course Designer at Central State University in Wilberforce, Ohio, where she has worked for two years, assisting the College of Business with course design, conducting faculty training and workshops, and assisting instructors with Central State’s online teaching certification. Dr. Nicoletti is a Quality Matters’ online and face-to-face facilitator for the APPQMR as well as a peer reviewer. She has taught over 100 online and face-to-face classes in her previous 15-year role as a philosophy professor.

Vicki J. Brace, MSIO, MSEd., is currently employed at Central State University as a Learning Management Systems Administrator.  We are overseeing the development of our D2L system to include 3rd party software that meets the needs of teaching our students actively in an asynchronous environment.  Secondary responsibility development of independent student D2L training requires all online students to take this training before attending courses offered by CSU.  My area of interest is the development of interactive environments that engage students in online courses and how microlearning environments and gamification can enhance an online learning environment.